local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
main_id = 11101
L0_1 = {}
L1_1 = 1110101
L2_1 = 1110102
L3_1 = 1110103
L4_1 = 1110104
L5_1 = 1110105
L6_1 = 1110106
L7_1 = 1110107
L8_1 = 1110108
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
sub_ids = L0_1
L0_1 = {}
L0_1.ID = 1005
L0_1.Alias = "Paimon"
PaimonData = L0_1
L0_1 = {}
L0_1.ID = 10204
L0_1.Alias = "Xiao"
XiaoData = L0_1
L0_1 = {}
L0_1.ID = 10202
L0_1.Alias = "Npc10202"
CheatData = L0_1
L0_1 = {}
rewind_data = L0_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10202"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10202
L3_1.pos = "Q1110102Cheat"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1110101"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L0_1["1110103"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Paimon"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 1005
L3_1.pos = "Q1110104Paimon"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1110104"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10202"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10202
L3_1.pos = "Q1110105Cheat"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc10217"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 10217
L4_1.pos = "Q1110105Crowd1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L5_1 = {}
L5_1.alias = "Npc10218"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.id = 10218
L5_1.pos = "Q1110105Crowd2"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 0
L6_1 = {}
L6_1.alias = "Npc10219"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.id = 10219
L6_1.pos = "Q1110105Crowd3"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 0
L7_1 = {}
L7_1.alias = "Npc10222"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.id = 10222
L7_1.pos = "Q1110105Qiuqiu1"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 0
L8_1 = {}
L8_1.alias = "Npc10223"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.id = 10223
L8_1.pos = "Q1110105Qiuqiu2"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["1110105"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10202"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10202
L3_1.pos = "Q1110010Cheat"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1110107"] = L1_1
L0_1 = {}
quest_data = L0_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10202"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10202
L3_1.pos = "Q1110010Cheat"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc10217"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 10217
L4_1.pos = "Q1110010Crowd1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L5_1 = {}
L5_1.alias = "Npc10218"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.id = 10218
L5_1.pos = "Q1110010Crowd2"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 0
L6_1 = {}
L6_1.alias = "Npc10219"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.id = 10219
L6_1.pos = "Q1110010Crowd3"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1110101"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10202"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10202
L3_1.pos = "Q1110102Cheat"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1110108"] = L1_1
L0_1 = quest_data
L1_1 = {}
L0_1["1110103"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Paimon"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 1005
L3_1.pos = "Q1110104Paimon"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q1110104Born"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1110104"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Paimon"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 1005
L3_1.pos = "Q1110003Paimon"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc10202"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 10202
L4_1.pos = "Q1110105Cheat"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L5_1 = {}
L5_1.alias = "Npc10217"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.id = 10217
L5_1.pos = "Q1110105Crowd1"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 0
L6_1 = {}
L6_1.alias = "Npc10218"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.id = 10218
L6_1.pos = "Q1110105Crowd2"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 0
L7_1 = {}
L7_1.alias = "Npc10219"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.id = 10219
L7_1.pos = "Q1110105Crowd3"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 0
L8_1 = {}
L8_1.alias = "Npc10222"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.id = 10222
L8_1.pos = "Q1110105Qiuqiu1"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 0
L9_1 = {}
L9_1.alias = "Npc10223"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.id = 10223
L9_1.pos = "Q1110105Qiuqiu2"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70710284
L3_1.pos = "Q1110105gadget"
L3_1.alias = "Q70710284"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.is_show_cutscene = false
L3_1.chest_drop_id = 0
L4_1 = {}
L4_1.id = 70710288
L4_1.pos = "Q1110003Qiuqiu1"
L4_1.alias = "effect1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L5_1 = {}
L5_1.id = 70710288
L5_1.pos = "Q1110003Qiuqiu2"
L5_1.alias = "effect2"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.gadgets = L2_1
L0_1["1110105"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10202"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10202
L3_1.pos = "Q1110105Cheat"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q1110107Born"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1110107"] = L1_1
